🎨 Finding ways to be creative
Although this was primarily a technical project, in order to increase my final grade, I had conversations with my project advisor regarding how I could improve the user experience within the game I had created. I thought about different users with different skill sets, so I added features such as the game highlighting possible squares a piece could move to if someone was less familiar with the game. I also used warmer tone reddish-browns because I wanted the game to feel like an old school wooden chess board, despite it being on a screen. The scope of how creative I could be was limited by my abilities and the technologies I was using, but it taught me to push the boundaries of the options I did have.